PURRFECT APAWCALYPSE 1

BEST ENDING WALKTHROUGH

  1. Stay in the closet.

  2. Go to the bathroom and get Brownie. ("Check stalls.")

  3. Go to the gym and get Sparky. (Choose "Help.")

  4. Go to the basement and "Open basement door."

  5. Go to the classroom and "Talk."

  6. Choose "Never." when confronting Patches.

PURRFECT APAWCALYPSE 2

BEST ENDING WALKTHROUGH

  1. Get Angel, Brownie and Sparky (Choose "Joke" when you get Sparky).

  2. Get 3 keys (fridge, living room table, and bathtub).

  3. Go to the yard and inspect house, inspect windows, and then inspect toilet in the bathroom. This will get Brownie and Angel full hearts and Sparky 1 point away from a full heart.

  4. Enter Coco's room.

  5. With Coco, inspect portraits in the hallway, inspect bathtub in bathroom, inspect knifeblock in kitchen and forgive Coco. This gets Coco a full heart!

  6. Inspect the fridge in the kitchen and trust the meat.

  7. Go back upstairs.

  8. Look under the bathroom sink to get the first aid kit. Inspect bathtub while you're in there to get Sparky a full heart.

  9. Bring it back to Coco.

  10. Inspect the gate in the yard and go into the woods with Sparky. Don't talk to Sparky the first time in the woods or you'll lose his full heart.

  11. Stand up for Ginger when you get to the cellar. 

  12. After Sparky leaves, inspect the jack o' lantern and talk to Ginger to grow her heart.

  13. Go back to the house. Inspect pots and pans in kitchen to get Ginger a full heart!

  14. Enter Coco's room.

  15. Ask Patches about Angel and choose "Betrayal", ask about his hobbies and give Patches a hug. This gets him a full heart!

  16. Nap and promise to save Patches.

  17. There you go; best ending!

PURRFECT APAWCALYPSE 3

BEST ENDING WALKTHROUGH

Weekend

  1. If you talk to Sparky and Brownie, choosing "Yes." will give Sparky a heart and "No." will give Brownie a heart. This doesn't matter too much in the long run but you can do it in case you mess up further down the line.

Home Ec

  1. In the intro choose "Be an asshole."

  2. Talk to Mittens, choose "Dispel collar." then choose "Insult."

  3. Talk to them again, choose "Secret ingredient." then choose "Be honest."

  4. Talk to Whiskers, choose "Dispel collar." then choose "Seduce him."

  5. Talk to him again, choose "Secret ingredient." then choose "Pranks."

  6. Talk to Doug, choose "Ask for chocolate."

  7. Talk to Doug again, choose "Recognize him." then choose "I guessed."

  8. Talk to Whiskers, choose "Bake Doug and Whisk's cake."

  9. Get ingredients from fridge and top cabinet.

  10. Talk to Whiskers, choose "Give ingredients."

  11. Bake the cake at the oven.

  12. Talk to Whiskers, choose "Yes."

  13. Talk to Doug.

  14. Get ingredients from fridge and top cabinet.

  15. Talk to Brownie, choose "Give ingredients."

  16. Bake the cake at the oven (Don't poison it!)

  17. Talk to Brownie

  18. Talk to Coco, choose "Apologize."

  19. Talk to Coco again, choose "Yes."


Literature

  1. In the intro choose "Yes."

  2. Talk to Luna and Angel, choose "Look away."

  3. Talk to Luna, choose "Magic books." then choose "Why keep secrets?"

  4. Talk to Luna, choose "Talk about "Patches"." then choose "Be petty." (Not mandatory)

  5. Talk to Angel, choose "Look away." then talk to him again. Do this to him again and again until he leaves the library.

  6. Leave the library and enter the Do Not Cross area at the far right of the school.

  7. Choose "Down the hall.", then "Closure.", then "Accept it.", then "Go back."

  8. Return to the library.

  9. Talk to Holly, choose "Holly's weakness." then choose "Be sympathetic."

  10. Talk to Holly again, choose "Magic books." then choose "Offer you help."

  11. Get Shi-Tzu's Art of War from the bookcart in the middle room.

  12. Talk to Holly.

  13. Get the Grimoire from the globe stand in the middle room.

  14. Talk to Felix, choose "Translate book." then choose "Like find a book?"

  15. Talk to Felix again, choose "Talk about dogs." then choose "Calm him down."

  16. Get Where's Ragdoll from the globe stand in the middle room.

  17. Talk to Felix.

  18. Talk to Olive. Talk to them again, choose "Yes."

  19. Lunchtime

  20. Talk to Olive.

  21. Talk to Ginger, choose "Distract Ginger." then choose "Take fur."

  22. Get crystal ball from Mittens' bag in the left room.

  23. Get skull and canned food from vending machine in the left room.

  24. Talk to Felix, choose "Trade lunch for wand."

  25. Talk to Olive, choose "Yes." then choose "Share with Olive."

 

Gym

  1. In the intro choose "Help Ginger speak."

  2. Get snake by poking the leaf pile at the far left.

  3. Talk to Sparky, choose "Everything sucks." then choose "No."

  4. Talk to Tigger, choose "Help distract Sparky." then choose "Quiet and fair."

  5. Talk to Tigger again, choose "Are you a tiger?" then choose "Nevermind."

  6. Get hamster from the lunchbag on the bench.

  7. Talk to Rover choose "A home run." then choose "Thank him."

  8. Talk to Rover.

  9. Talk to Rover again, choose "Your number." then choose "Yes."

  10. Talk to Sparky, choose "Start the game." then choose "Thank Sparky."

  11. Leave the field and enter the Do Not Cross area at the far right of the school.

  12. Choose "To Patches' locker." and take his knife. Go back.

  13. Choose "To the Gym." then choose "Talk to her." then choose "Change."

End of Day

  1. Choose "What's best." then choose "..." then choose "Heal everyone."

  2. When you're ready, talk to Olive then choose "Let's go."

TOTALLY UNREAL WALKTHROUGH

Key Commands

Interact: E
Continue Dialogue: Space or Enter
Walk/Skate: A/D or Left/Right
Jump/Ollie: Space
Jump Through Platform: Space + S/Down
Mount/Dismount: Q
Speed Up: Shift while moving
Slow/Brake: Opposite directional key
Grind: S/Down
Pop Shuvit: J

Phone: P/ESC
Exit Phone: ESC or P
Backpack: I
Exit Backpack: Esc or I
Select: Space or Enter

  1. Get Cody's backpack.

  2. Talk to Holden.

  3. Talk to Juvie (twice if you haven't yet).

  4. Keep talking to GM.

  5. Look in GM's bag on her desk.

  6. Draw on the white board.

  7. Talk to GM.

  8. Threaten Holden.

  9. Get the key off the desk.

  10. Get the guitar out of the cabinet.

  11. Jump out the window.

  12. Jump up the railing and windows of the house.

  13. Get to the apartment complex above.

  14. Escape the Losers by continuing upwards.

  15. Slap the sun's hand.

  16. Body surf on the Cool Kids.

  17. Psych; wipe out in front of a Loser.

  18. Kill.

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